<TagAttribute("grenade_hud_interface","grhi","????","????",1,504)>
Public Class GRENADE_HUD_INTERFACE_TAG
Inherits HaloTag
Public Const Extension as String = "grenade_hud_interface"
Public Const FourCC as String = "grhi"
Public Const ParentFourCC as String = "????"
Public Const GrandParentFourCC as String = "????"
Public Const [Version] as Short = 1
Public Const HeaderLength as Integer = 504

''' <summary>
''' 
''' </summary>
#Region "Grenade hud screen alignment"

''' <summary>
''' 
''' </summary>
<TagField("anchor", 1, 17)>
Public anchor as Short

''' <summary>
''' 
''' </summary>
<TagField("", 2, -1)>
Public padding as Byte()

''' <summary>
''' 
''' </summary>
<TagField("", 32, -1)>
Public padding_1 as Byte()

''' <summary>
''' 
''' </summary>
#End Region
#Region "Grenade hud background"

''' <summary>
''' 
''' </summary>
<TagField("anchor offset", 2, 24)>
Public anchor_offset as Short()

''' <summary>
''' 
''' </summary>
<TagField("width scale", 1, 0)>
Public width_scale as Single

''' <summary>
''' 
''' </summary>
<TagField("height scale", 1, 0)>
Public height_scale as Single

''' <summary>
''' 
''' </summary>
<TagField("scaling flags", 1, 19)>
Public scaling_flags as Short

''' <summary>
''' 
''' </summary>
<TagField("", 2, -1)>
Public padding_2 as Byte()

''' <summary>
''' 
''' </summary>
<TagField("", 20, -1)>
Public padding_3 as Byte()

''' <summary>
''' 
''' </summary>
<TagField("interface bitmap", 16, 10)>
Public interface_bitmap as New TAG_REFERENCE

''' <summary>
''' 
''' </summary>
<TagField("default color", 1, 4)>
Public default_color as Integer

''' <summary>
''' 
''' </summary>
<TagField("flashing color", 1, 4)>
Public flashing_color as Integer

''' <summary>
''' 
''' </summary>
<TagField("flash period", 1, 0)>
Public flash_period as Single

''' <summary>
''' 
''' </summary>
<TagField("flash delay", 1, 0)>
Public flash_delay as Single

''' <summary>
''' 
''' </summary>
<TagField("number of flashes", 1, 23)>
Public number_of_flashes as Short

''' <summary>
''' 
''' </summary>
<TagField("flash flags", 1, 19)>
Public flash_flags as Short

''' <summary>
''' 
''' </summary>
<TagField("flash length", 1, 0)>
Public flash_length as Single

''' <summary>
''' 
''' </summary>
<TagField("disabled color", 1, 4)>
Public disabled_color as Integer

''' <summary>
''' 
''' </summary>
<TagField("", 4, -1)>
Public padding_4 as Byte()

''' <summary>
''' 
''' </summary>
<TagField("sequence index", 1, 23)>
Public sequence_index as Short

''' <summary>
''' 
''' </summary>
<TagField("", 2, -1)>
Public padding_5 as Byte()

''' <summary>
''' global_hud_multitexture_overlay_definition
''' </summary>
<TagField("multitex overlay", 480, 11)>
Public multitex_overlay as List(Of MULTITEX_OVERLAY_BLOCK)

''' <summary>
''' 
''' </summary>
<TagField("", 4, -1)>
Public padding_6 as Byte()

''' <summary>
''' 
''' </summary>
#End Region
#Region "Total grenades background"

''' <summary>
''' 
''' </summary>
<TagField("anchor offset", 2, 24)>
Public anchor_offset_1 as Short()

''' <summary>
''' 
''' </summary>
<TagField("width scale", 1, 0)>
Public width_scale_1 as Single

''' <summary>
''' 
''' </summary>
<TagField("height scale", 1, 0)>
Public height_scale_1 as Single

''' <summary>
''' 
''' </summary>
<TagField("scaling flags", 1, 19)>
Public scaling_flags_1 as Short

''' <summary>
''' 
''' </summary>
<TagField("", 2, -1)>
Public padding_7 as Byte()

''' <summary>
''' 
''' </summary>
<TagField("", 20, -1)>
Public padding_8 as Byte()

''' <summary>
''' 
''' </summary>
<TagField("interface bitmap", 16, 10)>
Public interface_bitmap_1 as New TAG_REFERENCE

''' <summary>
''' 
''' </summary>
<TagField("default color", 1, 4)>
Public default_color_1 as Integer

''' <summary>
''' 
''' </summary>
<TagField("flashing color", 1, 4)>
Public flashing_color_1 as Integer

''' <summary>
''' 
''' </summary>
<TagField("flash period", 1, 0)>
Public flash_period_1 as Single

''' <summary>
''' 
''' </summary>
<TagField("flash delay", 1, 0)>
Public flash_delay_1 as Single

''' <summary>
''' 
''' </summary>
<TagField("number of flashes", 1, 23)>
Public number_of_flashes_1 as Short

''' <summary>
''' 
''' </summary>
<TagField("flash flags", 1, 19)>
Public flash_flags_1 as Short

''' <summary>
''' 
''' </summary>
<TagField("flash length", 1, 0)>
Public flash_length_1 as Single

''' <summary>
''' 
''' </summary>
<TagField("disabled color", 1, 4)>
Public disabled_color_1 as Integer

''' <summary>
''' 
''' </summary>
<TagField("", 4, -1)>
Public padding_9 as Byte()

''' <summary>
''' 
''' </summary>
<TagField("sequence index", 1, 23)>
Public sequence_index_1 as Short

''' <summary>
''' 
''' </summary>
<TagField("", 2, -1)>
Public padding_10 as Byte()

''' <summary>
''' global_hud_multitexture_overlay_definition
''' </summary>
<TagField("multitex overlay", 480, 11)>
Public multitex_overlay_1 as List(Of MULTITEX_OVERLAY_1_BLOCK)

''' <summary>
''' 
''' </summary>
<TagField("", 4, -1)>
Public padding_11 as Byte()

''' <summary>
''' 
''' </summary>
#End Region
#Region "Total grenades numbers"

''' <summary>
''' 
''' </summary>
<TagField("anchor offset", 2, 24)>
Public anchor_offset_2 as Short()

''' <summary>
''' 
''' </summary>
<TagField("width scale", 1, 0)>
Public width_scale_2 as Single

''' <summary>
''' 
''' </summary>
<TagField("height scale", 1, 0)>
Public height_scale_2 as Single

''' <summary>
''' 
''' </summary>
<TagField("scaling flags", 1, 19)>
Public scaling_flags_2 as Short

''' <summary>
''' 
''' </summary>
<TagField("", 2, -1)>
Public padding_12 as Byte()

''' <summary>
''' 
''' </summary>
<TagField("", 20, -1)>
Public padding_13 as Byte()

''' <summary>
''' 
''' </summary>
<TagField("default color", 1, 4)>
Public default_color_2 as Integer

''' <summary>
''' 
''' </summary>
<TagField("flashing color", 1, 4)>
Public flashing_color_2 as Integer

''' <summary>
''' 
''' </summary>
<TagField("flash period", 1, 0)>
Public flash_period_2 as Single

''' <summary>
''' 
''' </summary>
<TagField("flash delay", 1, 0)>
Public flash_delay_2 as Single

''' <summary>
''' 
''' </summary>
<TagField("number of flashes", 1, 23)>
Public number_of_flashes_2 as Short

''' <summary>
''' 
''' </summary>
<TagField("flash flags", 1, 19)>
Public flash_flags_2 as Short

''' <summary>
''' 
''' </summary>
<TagField("flash length", 1, 0)>
Public flash_length_2 as Single

''' <summary>
''' 
''' </summary>
<TagField("disabled color", 1, 4)>
Public disabled_color_2 as Integer

''' <summary>
''' 
''' </summary>
<TagField("", 4, -1)>
Public padding_14 as Byte()

''' <summary>
''' 
''' </summary>
<TagField("maximum number of digits", 1, 9)>
Public maximum_number_of_digits as Byte

''' <summary>
''' 
''' </summary>
<TagField("flags", 1, 18)>
Public flags as Byte

''' <summary>
''' 
''' </summary>
<TagField("number of fractional digits", 1, 9)>
Public number_of_fractional_digits as Byte

''' <summary>
''' 
''' </summary>
<TagField("", 1, -1)>
Public padding_15 as Byte()

''' <summary>
''' 
''' </summary>
<TagField("", 12, -1)>
Public padding_16 as Byte()

''' <summary>
''' 
''' </summary>
<TagField("flash cutoff", 1, 23)>
Public flash_cutoff as Short

''' <summary>
''' 
''' </summary>
<TagField("", 2, -1)>
Public padding_17 as Byte()

''' <summary>
''' 
''' </summary>
#End Region
#Region "Total grenades overlays"

''' <summary>
''' 
''' </summary>
<TagField("Overlay bitmap", 16, 10)>
Public overlay_bitmap as New TAG_REFERENCE

''' <summary>
''' grenade_hud_overlay_block
''' </summary>
<TagField("Overlays", 136, 11)>
Public overlays as List(Of OVERLAYS_BLOCK)

''' <summary>
''' grenade_hud_sound_block
''' </summary>
<TagField("Warning sounds", 56, 11)>
Public warning_sounds as List(Of WARNING_SOUNDS_BLOCK)

''' <summary>
''' 
''' </summary>
<TagField("", 68, -1)>
Public padding_18 as Byte()

''' <summary>
''' 
''' </summary>
#End Region
#Region "Messaging information"

''' <summary>
''' sequence index into the global hud icon bitmap
''' </summary>
<TagField("sequence index", 1, 23)>
Public sequence_index_2 as Short

''' <summary>
''' extra spacing beyond bitmap width for text alignment
''' </summary>
<TagField("width offset", 1, 23)>
Public width_offset as Short

''' <summary>
''' 
''' </summary>
<TagField("offset from reference corner", 2, 24)>
Public offset_from_reference_corner as Short()

''' <summary>
''' 
''' </summary>
<TagField("override icon color", 1, 4)>
Public override_icon_color as Integer

''' <summary>
''' 
''' </summary>
<TagField("frame rate [0,30]", 1, 9)>
Public frame_rate as Byte

''' <summary>
''' 
''' </summary>
<TagField("flags", 1, 18)>
Public flags_1 as Byte

''' <summary>
''' 
''' </summary>
<TagField("text index", 1, 23)>
Public text_index as Short

''' <summary>
''' 
''' </summary>
<TagField("", 48, -1)>
Public padding_19 as Byte()
#End Region
Public Class MULTITEX_OVERLAY_BLOCK

''' <summary>
''' 
''' </summary>
<TagField("", 2, -1)>
Public padding as Byte()

''' <summary>
''' 
''' </summary>
<TagField("type", 1, 23)>
Public type as Short

''' <summary>
''' 
''' </summary>
<TagField("framebuffer blend func", 1, 17)>
Public framebuffer_blend_func as Short

''' <summary>
''' 
''' </summary>
<TagField("", 2, -1)>
Public padding_1 as Byte()

''' <summary>
''' 
''' </summary>
<TagField("", 32, -1)>
Public padding_2 as Byte()

''' <summary>
''' where you want the origin of the texture.
''' *"texture" uses the texture coordinates supplied
''' *"screen" uses the origin of the screen as the origin of the texture
''' </summary>
#Region "anchors"

''' <summary>
''' 
''' </summary>
<TagField("primary anchor", 1, 17)>
Public primary_anchor as Short

''' <summary>
''' 
''' </summary>
<TagField("secondary anchor", 1, 17)>
Public secondary_anchor as Short

''' <summary>
''' 
''' </summary>
<TagField("tertiary anchor", 1, 17)>
Public tertiary_anchor as Short

''' <summary>
''' how to blend the textures together
''' </summary>
#End Region
#Region "blending function"

''' <summary>
''' 
''' </summary>
<TagField("0 to 1 blend func", 1, 17)>
Public _0_to_1_blend_func as Short

''' <summary>
''' 
''' </summary>
<TagField("1 to 2 blend func", 1, 17)>
Public _1_to_2_blend_func as Short

''' <summary>
''' 
''' </summary>
<TagField("", 2, -1)>
Public padding_3 as Byte()

''' <summary>
''' how much to scale the textures
''' </summary>
#End Region
#Region "map scales"

''' <summary>
''' 
''' </summary>
<TagField("primary scale", 2, 1)>
Public primary_scale as Single()

''' <summary>
''' 
''' </summary>
<TagField("secondary scale", 2, 1)>
Public secondary_scale as Single()

''' <summary>
''' 
''' </summary>
<TagField("tertiary scale", 2, 1)>
Public tertiary_scale as Single()

''' <summary>
''' how much to offset the origin of the texture
''' </summary>
#End Region
#Region "map offsets"

''' <summary>
''' 
''' </summary>
<TagField("primary offset", 2, 1)>
Public primary_offset as Single()

''' <summary>
''' 
''' </summary>
<TagField("secondary offset", 2, 1)>
Public secondary_offset as Single()

''' <summary>
''' 
''' </summary>
<TagField("tertiary offset", 2, 1)>
Public tertiary_offset as Single()

''' <summary>
''' which maps to use
''' </summary>
#End Region
#Region "map"

''' <summary>
''' 
''' </summary>
<TagField("primary", 16, 10)>
Public primary as New TAG_REFERENCE

''' <summary>
''' 
''' </summary>
<TagField("secondary", 16, 10)>
Public secondary as New TAG_REFERENCE

''' <summary>
''' 
''' </summary>
<TagField("tertiary", 16, 10)>
Public tertiary as New TAG_REFERENCE

''' <summary>
''' 
''' </summary>
<TagField("primary wrap mode", 1, 17)>
Public primary_wrap_mode as Short

''' <summary>
''' 
''' </summary>
<TagField("secondary wrap mode", 1, 17)>
Public secondary_wrap_mode as Short

''' <summary>
''' 
''' </summary>
<TagField("tertiary wrap mode", 1, 17)>
Public tertiary_wrap_mode as Short

''' <summary>
''' 
''' </summary>
<TagField("", 2, -1)>
Public padding_4 as Byte()

''' <summary>
''' 
''' </summary>
<TagField("", 184, -1)>
Public padding_5 as Byte()

''' <summary>
''' global_hud_multitexture_overlay_effector_definition
''' </summary>
<TagField("effectors", 220, 11)>
Public effectors as List(Of EFFECTORS_BLOCK)

''' <summary>
''' 
''' </summary>
<TagField("", 128, -1)>
Public padding_6 as Byte()
#End Region
Public Class EFFECTORS_BLOCK

''' <summary>
''' 
''' </summary>
<TagField("", 64, -1)>
Public padding as Byte()

''' <summary>
''' The
''' </summary>
#Region "source/destination"

''' <summary>
''' 
''' </summary>
<TagField("destination type", 1, 17)>
Public destination_type as Short

''' <summary>
''' 
''' </summary>
<TagField("destination", 1, 17)>
Public destination as Short

''' <summary>
''' 
''' </summary>
<TagField("source", 1, 17)>
Public source as Short

''' <summary>
''' 
''' </summary>
<TagField("", 2, -1)>
Public padding_1 as Byte()

''' <summary>
''' When the source is at the lower inbound, the destination ends up the lower outbound and vice-versa applies for the upper values.
''' </summary>
#End Region
#Region "in/out bounds"

''' <summary>
''' 
''' </summary>
<TagField("in bounds:source units", 2, 1)>
Public in_bounds as Single()

''' <summary>
''' 
''' </summary>
<TagField("out bounds:pixels", 2, 1)>
Public out_bounds as Single()

''' <summary>
''' 
''' </summary>
<TagField("", 64, -1)>
Public padding_2 as Byte()

''' <summary>
''' If destination is tint, these values are used instead of the out bounds.
''' </summary>
#End Region
#Region "tint color bounds"

''' <summary>
''' 
''' </summary>
<TagField("tint color lower bound", 3, 2)>
Public tint_color_lower_bound as Single()

''' <summary>
''' 
''' </summary>
<TagField("tint color upper bound", 3, 2)>
Public tint_color_upper_bound as Single()

''' <summary>
''' If you use a periodic function as the source, this lets you tweak it.
''' </summary>
#End Region
#Region "periodic functions"

''' <summary>
''' 
''' </summary>
<TagField("periodic function", 1, 17)>
Public periodic_function as Short

''' <summary>
''' 
''' </summary>
<TagField("", 2, -1)>
Public padding_3 as Byte()

''' <summary>
''' 
''' </summary>
<TagField("function period:seconds", 1, 0)>
Public function_period as Single

''' <summary>
''' 
''' </summary>
<TagField("function phase:seconds", 1, 0)>
Public function_phase as Single

''' <summary>
''' 
''' </summary>
<TagField("", 32, -1)>
Public padding_4 as Byte()
#End Region

End Class

End Class
Public Class MULTITEX_OVERLAY_1_BLOCK

''' <summary>
''' 
''' </summary>
<TagField("", 2, -1)>
Public padding as Byte()

''' <summary>
''' 
''' </summary>
<TagField("type", 1, 23)>
Public type as Short

''' <summary>
''' 
''' </summary>
<TagField("framebuffer blend func", 1, 17)>
Public framebuffer_blend_func as Short

''' <summary>
''' 
''' </summary>
<TagField("", 2, -1)>
Public padding_1 as Byte()

''' <summary>
''' 
''' </summary>
<TagField("", 32, -1)>
Public padding_2 as Byte()

''' <summary>
''' where you want the origin of the texture.
''' *"texture" uses the texture coordinates supplied
''' *"screen" uses the origin of the screen as the origin of the texture
''' </summary>
#Region "anchors"

''' <summary>
''' 
''' </summary>
<TagField("primary anchor", 1, 17)>
Public primary_anchor as Short

''' <summary>
''' 
''' </summary>
<TagField("secondary anchor", 1, 17)>
Public secondary_anchor as Short

''' <summary>
''' 
''' </summary>
<TagField("tertiary anchor", 1, 17)>
Public tertiary_anchor as Short

''' <summary>
''' how to blend the textures together
''' </summary>
#End Region
#Region "blending function"

''' <summary>
''' 
''' </summary>
<TagField("0 to 1 blend func", 1, 17)>
Public _0_to_1_blend_func as Short

''' <summary>
''' 
''' </summary>
<TagField("1 to 2 blend func", 1, 17)>
Public _1_to_2_blend_func as Short

''' <summary>
''' 
''' </summary>
<TagField("", 2, -1)>
Public padding_3 as Byte()

''' <summary>
''' how much to scale the textures
''' </summary>
#End Region
#Region "map scales"

''' <summary>
''' 
''' </summary>
<TagField("primary scale", 2, 1)>
Public primary_scale as Single()

''' <summary>
''' 
''' </summary>
<TagField("secondary scale", 2, 1)>
Public secondary_scale as Single()

''' <summary>
''' 
''' </summary>
<TagField("tertiary scale", 2, 1)>
Public tertiary_scale as Single()

''' <summary>
''' how much to offset the origin of the texture
''' </summary>
#End Region
#Region "map offsets"

''' <summary>
''' 
''' </summary>
<TagField("primary offset", 2, 1)>
Public primary_offset as Single()

''' <summary>
''' 
''' </summary>
<TagField("secondary offset", 2, 1)>
Public secondary_offset as Single()

''' <summary>
''' 
''' </summary>
<TagField("tertiary offset", 2, 1)>
Public tertiary_offset as Single()

''' <summary>
''' which maps to use
''' </summary>
#End Region
#Region "map"

''' <summary>
''' 
''' </summary>
<TagField("primary", 16, 10)>
Public primary as New TAG_REFERENCE

''' <summary>
''' 
''' </summary>
<TagField("secondary", 16, 10)>
Public secondary as New TAG_REFERENCE

''' <summary>
''' 
''' </summary>
<TagField("tertiary", 16, 10)>
Public tertiary as New TAG_REFERENCE

''' <summary>
''' 
''' </summary>
<TagField("primary wrap mode", 1, 17)>
Public primary_wrap_mode as Short

''' <summary>
''' 
''' </summary>
<TagField("secondary wrap mode", 1, 17)>
Public secondary_wrap_mode as Short

''' <summary>
''' 
''' </summary>
<TagField("tertiary wrap mode", 1, 17)>
Public tertiary_wrap_mode as Short

''' <summary>
''' 
''' </summary>
<TagField("", 2, -1)>
Public padding_4 as Byte()

''' <summary>
''' 
''' </summary>
<TagField("", 184, -1)>
Public padding_5 as Byte()

''' <summary>
''' global_hud_multitexture_overlay_effector_definition
''' </summary>
<TagField("effectors", 220, 11)>
Public effectors as List(Of EFFECTORS_BLOCK)

''' <summary>
''' 
''' </summary>
<TagField("", 128, -1)>
Public padding_6 as Byte()
#End Region
Public Class EFFECTORS_BLOCK

''' <summary>
''' 
''' </summary>
<TagField("", 64, -1)>
Public padding as Byte()

''' <summary>
''' The
''' </summary>
#Region "source/destination"

''' <summary>
''' 
''' </summary>
<TagField("destination type", 1, 17)>
Public destination_type as Short

''' <summary>
''' 
''' </summary>
<TagField("destination", 1, 17)>
Public destination as Short

''' <summary>
''' 
''' </summary>
<TagField("source", 1, 17)>
Public source as Short

''' <summary>
''' 
''' </summary>
<TagField("", 2, -1)>
Public padding_1 as Byte()

''' <summary>
''' When the source is at the lower inbound, the destination ends up the lower outbound and vice-versa applies for the upper values.
''' </summary>
#End Region
#Region "in/out bounds"

''' <summary>
''' 
''' </summary>
<TagField("in bounds:source units", 2, 1)>
Public in_bounds as Single()

''' <summary>
''' 
''' </summary>
<TagField("out bounds:pixels", 2, 1)>
Public out_bounds as Single()

''' <summary>
''' 
''' </summary>
<TagField("", 64, -1)>
Public padding_2 as Byte()

''' <summary>
''' If destination is tint, these values are used instead of the out bounds.
''' </summary>
#End Region
#Region "tint color bounds"

''' <summary>
''' 
''' </summary>
<TagField("tint color lower bound", 3, 2)>
Public tint_color_lower_bound as Single()

''' <summary>
''' 
''' </summary>
<TagField("tint color upper bound", 3, 2)>
Public tint_color_upper_bound as Single()

''' <summary>
''' If you use a periodic function as the source, this lets you tweak it.
''' </summary>
#End Region
#Region "periodic functions"

''' <summary>
''' 
''' </summary>
<TagField("periodic function", 1, 17)>
Public periodic_function as Short

''' <summary>
''' 
''' </summary>
<TagField("", 2, -1)>
Public padding_3 as Byte()

''' <summary>
''' 
''' </summary>
<TagField("function period:seconds", 1, 0)>
Public function_period as Single

''' <summary>
''' 
''' </summary>
<TagField("function phase:seconds", 1, 0)>
Public function_phase as Single

''' <summary>
''' 
''' </summary>
<TagField("", 32, -1)>
Public padding_4 as Byte()
#End Region

End Class

End Class
Public Class OVERLAYS_BLOCK

''' <summary>
''' 
''' </summary>
<TagField("anchor offset", 2, 24)>
Public anchor_offset as Short()

''' <summary>
''' 
''' </summary>
<TagField("width scale", 1, 0)>
Public width_scale as Single

''' <summary>
''' 
''' </summary>
<TagField("height scale", 1, 0)>
Public height_scale as Single

''' <summary>
''' 
''' </summary>
<TagField("scaling flags", 1, 19)>
Public scaling_flags as Short

''' <summary>
''' 
''' </summary>
<TagField("", 2, -1)>
Public padding as Byte()

''' <summary>
''' 
''' </summary>
<TagField("", 20, -1)>
Public padding_1 as Byte()

''' <summary>
''' 
''' </summary>
<TagField("default color", 1, 4)>
Public default_color as Integer

''' <summary>
''' 
''' </summary>
<TagField("flashing color", 1, 4)>
Public flashing_color as Integer

''' <summary>
''' 
''' </summary>
<TagField("flash period", 1, 0)>
Public flash_period as Single

''' <summary>
''' 
''' </summary>
<TagField("flash delay", 1, 0)>
Public flash_delay as Single

''' <summary>
''' 
''' </summary>
<TagField("number of flashes", 1, 23)>
Public number_of_flashes as Short

''' <summary>
''' 
''' </summary>
<TagField("flash flags", 1, 19)>
Public flash_flags as Short

''' <summary>
''' 
''' </summary>
<TagField("flash length", 1, 0)>
Public flash_length as Single

''' <summary>
''' 
''' </summary>
<TagField("disabled color", 1, 4)>
Public disabled_color as Integer

''' <summary>
''' 
''' </summary>
<TagField("", 4, -1)>
Public padding_2 as Byte()

''' <summary>
''' 
''' </summary>
<TagField("frame rate", 1, 0)>
Public frame_rate as Single

''' <summary>
''' 
''' </summary>
<TagField("sequence index", 1, 23)>
Public sequence_index as Short

''' <summary>
''' 
''' </summary>
<TagField("type", 1, 19)>
Public type as Short

''' <summary>
''' 
''' </summary>
<TagField("flags", 1, 20)>
Public flags as Integer

''' <summary>
''' 
''' </summary>
<TagField("", 16, -1)>
Public padding_3 as Byte()

''' <summary>
''' 
''' </summary>
<TagField("", 40, -1)>
Public padding_4 as Byte()

End Class
Public Class WARNING_SOUNDS_BLOCK

''' <summary>
''' 
''' </summary>
<TagField("sound^", 16, 10)>
Public sound as New TAG_REFERENCE

''' <summary>
''' 
''' </summary>
<TagField("latched to", 1, 20)>
Public latched_to as Integer

''' <summary>
''' 
''' </summary>
<TagField("scale", 1, 0)>
Public scale as Single

''' <summary>
''' 
''' </summary>
<TagField("", 32, -1)>
Public padding as Byte()

End Class

End Class
